SquanDB by Gil Zussman Donate
Scramble:
Moves:
Playback:
Actions:
Appearance:
Glossary
Basic:
(4,-3) or 4,-3 or 4-3 Move
/ Slice Move
/ Backward Slice Move (cancels western-style)
// // add your comments
Parity Algorithms:
AdjParity Adjacent Parity Alg
OPPParity Opposing Parity Alg
O+Parity Clockwise O Parity Alg
O-Parity Counter Clockwise Parity Alg
WParity W Parity Alg
Edge Orientation and Other Algorithms:
M2 or m2 (1,0) / (-1,-1) / (0,1) or (1,0) / (5,-1) / (-5,1) / (-1,0)
Adj/Adj replace the UR edges with the BR edges
EO11 Edge Orientation, 1 on top 1 on bot
EOIL Edge Orientation, line on top, L on bottom
EOLI Edge Orientation, L on top, line on bottom
EO33 Edge Orientation, 3 on top, 3 on bottom
Corner Permutations:
N/N or J/N or N/J Corner Permutations, J - headlights on the left
J/J or j/j Jeadlights in the back or Headlights in the front
N/S or S/N or J/S or S/J S = solved, J = Headlights in the back, j = Headlights in the front
Karnaukh Notation:
U or U' or U2 (3,0) or (-3,0) or (6,0)
D or D' or D2 (0,3) or (0,-3) or (0,6)
E or E' or E2 (3,-3) or (-3,3) or (6,6)
F or F' (4,1) or (-4,-1)
u or u' (2,-1) or (-2,1)
d or d' (1,-2) or (-1,2)
e or e' (3,3) or (-3,-3)
f or f' (1,4) or (-1,-4)
W or W' / (3,0) / (-3,0) or / (-3,0) / (3,0)
B or B' / (0,3) / (0,-3) or / (0,-3) / (0,3)
UU or UU' / (3,0) / (3,0) or / (-3,0) / (-3,0)
DD or DD' / (0,3) / (0,3) or / (0,-3) / (0,-3)